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Month: November 2014

Month: November 2014

Home 2014 November
Using SQLite in Corona
mroberti 11/16/2014 11/16/2014 Corona / LUA / Programming / SQLite / Uncategorized

Using SQLite in Corona

The usefulness of SQLite far exceeds the ability to merely save out player data, high scores, etc. to the device you’re deploying to. You can use a database for the actual mechanics of your game.

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High Tech Scanner
mroberti 11/16/2014 11/16/2014 Corona / LUA / Programming

High Tech Scanner

Yeah, you need it. A simple, easy to configure high-tech looking scanner. For backgrounds, for nerdy matrix style freakage. Yeah. You crave it. Well, enjoy this! Grab it here! Happy Coding! Mario

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Fancy Drag and Drop Palette
mroberti 11/15/2014 11/15/2014 Corona / LUA / Programming

Fancy Drag and Drop Palette

Yes! You want to just get on with your coding, so here it is! The FANCY drag and drop palette for Corona. Pretty neat eh? Grab it! Do eeet! You know you want to…. [purchase_link id=”106″ text=”Add to Cart” style=”button” color=”blue”] Update will include flags for setting the palette on any …

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Simple Drag and Drop Palette
mroberti 11/15/2014 11/18/2014 Corona / LUA / Programming

Simple Drag and Drop Palette

Here’s a simple example of dragging and dropping images from a palette to the screen. You can click and drag the desired item to the black area and release it; thus creating a new instance of the chosen image. This would be handy for a layout sort of situation; placing …

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Fake JSON generator
mroberti 11/15/2014 11/15/2014 JSON / Uncategorized

Fake JSON generator

I came across a situation where I wanted to test enter a bunch of fake users in my user-management system. I didn’t want to have to come up with a dozen or so fake names/usernames/passwords/addresses/emails/phone numbers so I came across this in my travels: http://www.json-generator.com/

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Recent Posts

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