Civilization Object and Mixing it all together

This entry is part 3 of 4 in the series Artificial Galaxies

Lastly, to complete the introduction of the process, we’ll need a Civilization object to cram our species into. We’ll keep it basic for now, with name, type of government and species type. The Civilization object will be pretty basic but we can definitely finagle some more attributes into it down the road (and boy …

Designing a Species object and a Planet object

This entry is part 2 of 4 in the series Artificial Galaxies

So, I think the best thing to do is kind start at the bottom and work our way up. At the base of all these objects we’ve talked about so far, the Species object seems to be the most manageable and smallest on the scale of things, so let’s start fleshing …

Everyday Coding #4 Habitica Create To-Do List from Corona

This entry is part 3 of 3 in the series Everyday Coding

Habitica: Creating a Todo-List programmatically: So in my super neglected ‘everyday’ series (inspired by Beeple’s everydays located here) I created a method for you to programmatically create a todo list, complete with subtasks from Corona to your Habitica account. All you’ll need is the API key and User ID key …

Everyday Coding #3 Habitica Create Task from Corona

This entry is part 2 of 3 in the series Everyday Coding

Habitica: Creating a task programmatically: So in my super neglected ‘everyday’ series (inspired by Beeple’s everydays located here) I created a method for you to programmatically create tasks from Corona to your Habitica account. All you’ll need is the API key and User ID key from your Habitica account and …

Everyday 3D Post #1

This entry is part 1 of 2 in the series Everyday 3D

After watching the amazing Beeple’s presentation (Which is pure comedy gold, because he’s so humble and unassuming while dropping F bombs left and right) he inspired me to attack “Everydays” projects. So here’s my stab at it…round 1! I’m gonna start by copying a bunch of mech weaponry someone posted on Deviantart: …